Pet Nicknames IPC implementation (#74)
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@@ -16,6 +16,7 @@ public class CharacterData
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public string HeelsData { get; set; } = string.Empty;
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public string HonorificData { get; set; } = string.Empty;
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public string ManipulationString { get; set; } = string.Empty;
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public string PetNamesData { get; set; } = string.Empty;
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public API.Data.CharacterData ToAPI()
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{
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@@ -44,7 +45,8 @@ public class CharacterData
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ManipulationData = ManipulationString,
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HeelsData = HeelsData,
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CustomizePlusData = CustomizePlusScale.ToDictionary(d => d.Key, d => d.Value),
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HonorificData = HonorificData
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HonorificData = HonorificData,
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PetNamesData = PetNamesData
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};
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}
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@@ -9,4 +9,5 @@ public enum PlayerChanges
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Heels = 5,
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Honorific = 7,
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ForcedRedraw = 8,
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PetNames = 10,
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}
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