diff --git a/MareSynchronos/Managers/CachedPlayer.cs b/MareSynchronos/Managers/CachedPlayer.cs index 50711d9..e4738b4 100644 --- a/MareSynchronos/Managers/CachedPlayer.cs +++ b/MareSynchronos/Managers/CachedPlayer.cs @@ -406,10 +406,11 @@ public class CachedPlayer public void InitializePlayer(IntPtr character, string name, CharacterCacheDto? cache) { if (!_isDisposed) return; - Logger.Debug("Initializing Player " + this + " has cache: " + (cache != null)); IsVisible = true; PlayerName = name; PlayerCharacter = character; + Logger.Debug("Initializing Player " + this + " has cache: " + (cache != null)); + _dalamudUtil.DelayedFrameworkUpdate += DalamudUtilOnDelayedFrameworkUpdate; _ipcManager.PenumbraRedrawEvent += IpcManagerOnPenumbraRedrawEvent; _originalGlamourerData = _ipcManager.GlamourerGetCharacterCustomization(PlayerCharacter); diff --git a/MareSynchronos/Managers/OnlinePlayerManager.cs b/MareSynchronos/Managers/OnlinePlayerManager.cs index 3bf4fa5..cc97c8d 100644 --- a/MareSynchronos/Managers/OnlinePlayerManager.cs +++ b/MareSynchronos/Managers/OnlinePlayerManager.cs @@ -23,7 +23,6 @@ public class OnlinePlayerManager : IDisposable private List OnlineVisiblePlayerHashes => _onlineCachedPlayers.Select(p => p.Value).Where(p => p.PlayerCharacter != IntPtr.Zero) .Select(p => p.PlayerNameHash).ToList(); - private DateTime _lastPlayerObjectCheck = DateTime.Now; public OnlinePlayerManager(ApiController apiController, DalamudUtil dalamudUtil, IpcManager ipcManager, PlayerManager playerManager) { @@ -209,8 +208,6 @@ public class OnlinePlayerManager : IDisposable { if (!_dalamudUtil.IsPlayerPresent || !_ipcManager.Initialized || !_apiController.IsConnected) return; - if (DateTime.Now < _lastPlayerObjectCheck.AddSeconds(0.25)) return; - var playerCharacters = _dalamudUtil.GetPlayerCharacters(); foreach (var pChar in playerCharacters) { @@ -236,8 +233,6 @@ public class OnlinePlayerManager : IDisposable Logger.Verbose("Has new visible players, pushing character data"); PushCharacterData(newlyVisiblePlayers); } - - _lastPlayerObjectCheck = DateTime.Now; } private void PushCharacterData(List visiblePlayers) diff --git a/MareSynchronos/UI/UIShared.cs b/MareSynchronos/UI/UIShared.cs index 3e43d48..e388bf7 100644 --- a/MareSynchronos/UI/UIShared.cs +++ b/MareSynchronos/UI/UIShared.cs @@ -454,7 +454,7 @@ namespace MareSynchronos.UI { ColorTextWrapped("Do not point the cache path directly to the Penumbra directory. If necessary, make a subfolder in it.", ImGuiColors.DalamudRed); } - else if (!Directory.Exists(cacheDirectory) || !_isDirectoryWritable) + else if (!_isDirectoryWritable) { ColorTextWrapped("The folder you selected does not exist or cannot be written to. Please provide a valid path.", ImGuiColors.DalamudRed); }