fix breaking character data creation when no modded data is present
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@@ -94,7 +94,7 @@ namespace MareSynchronos.Utils
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case LogLevel.Trace:
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default:
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#if DEBUG
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PluginLog.Debug($"[{name}] [{eventId}] {formatter(state, exception)}");
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PluginLog.Verbose($"[{name}] [{eventId}] {formatter(state, exception)}");
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#else
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PluginLog.Verbose($"[{name}] {eventId} {state} {formatter(state, exception)}");
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#endif
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