fix breaking character data creation when no modded data is present

This commit is contained in:
Stanley Dimant
2022-09-10 17:38:00 +02:00
parent 10a6dbda54
commit 23f01bc50c
3 changed files with 6 additions and 2 deletions

View File

@@ -238,6 +238,10 @@ public class CharacterDataFactory
{
previousData.FileReplacements[objectKind].Clear();
}
else
{
previousData.FileReplacements.Add(objectKind, new());
}
var chara = _dalamudUtil.CreateGameObject(charaPointer)!;
while (!_dalamudUtil.IsObjectPresent(chara))