add priority framework execution for transient resource manager

This commit is contained in:
rootdarkarchon
2024-01-16 00:03:31 +00:00
committed by Loporrit
parent add2d2eda9
commit 1c8267dd93
3 changed files with 4 additions and 1 deletions
@@ -27,7 +27,7 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
Mediator.Subscribe<PenumbraResourceLoadMessage>(this, Manager_PenumbraResourceLoadEvent);
Mediator.Subscribe<PenumbraModSettingChangedMessage>(this, (_) => Manager_PenumbraModSettingChanged());
Mediator.Subscribe<FrameworkUpdateMessage>(this, (_) => DalamudUtil_FrameworkUpdate());
Mediator.Subscribe<PriorityFrameworkUpdateMessage>(this, (_) => DalamudUtil_FrameworkUpdate());
Mediator.Subscribe<ClassJobChangedMessage>(this, (msg) =>
{
if (_playerRelatedPointers.Contains(msg.GameObjectHandler))