Mare 0.9 (#65)

* add jwt expiry

* start of 0.9 api impl

* some stuff idk

* some more impl

* some cleanup

* remove grouppair, add configuration, rework some pair drawing stuff

* do some stuff

* rework some ui

* I don't even know anymore

* add cancellationtoken

* token bla

* ui fixes etc

* probably individual adding/removing now working fully as expected

* add working report popup

* I guess it's more syncshell shit or so

* popup shit idk

* work out most of the syncshell bullshit I guess

* delete some old crap

* are we actually getting closer to the end

* update pair info stuff

* more fixes/adjustments, idk

* refactor some things

* some rework

* some more cleanup

* cleanup

* make menu buttons w i d e

* better icon text buttons

* add all syncshell folder and ordering fixes

---------

Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
This commit is contained in:
rootdarkarchon
2023-10-17 21:36:44 +02:00
committed by GitHub
parent f15b8f6bbd
commit 14575a4a6b
111 changed files with 3456 additions and 3174 deletions

View File

@@ -1,8 +1,8 @@
using Dalamud.ContextMenu;
using Dalamud.Game.Text.SeStringHandling;
using MareSynchronos.API.Data;
using MareSynchronos.API.Data.Comparer;
using MareSynchronos.API.Data.Enum;
using MareSynchronos.API.Data.Extensions;
using MareSynchronos.API.Dto.Group;
using MareSynchronos.API.Dto.User;
using MareSynchronos.PlayerData.Factories;
using MareSynchronos.PlayerData.Handlers;
@@ -23,54 +23,55 @@ public class Pair
private CancellationTokenSource _applicationCts = new CancellationTokenSource();
private OnlineUserIdentDto? _onlineUserIdentDto = null;
public Pair(ILogger<Pair> logger, PairHandlerFactory cachedPlayerFactory,
public Pair(ILogger<Pair> logger, UserFullPairDto userPair, PairHandlerFactory cachedPlayerFactory,
MareMediator mediator, ServerConfigurationManager serverConfigurationManager)
{
_logger = logger;
UserPair = userPair;
_cachedPlayerFactory = cachedPlayerFactory;
_mediator = mediator;
_serverConfigurationManager = serverConfigurationManager;
}
public Dictionary<GroupFullInfoDto, GroupPairFullInfoDto> GroupPair { get; set; } = new(GroupDtoComparer.Instance);
public bool HasCachedPlayer => CachedPlayer != null && !string.IsNullOrEmpty(CachedPlayer.PlayerName) && _onlineUserIdentDto != null;
public IndividualPairStatus IndividualPairStatus => UserPair.IndividualPairStatus;
public bool IsDirectlyPaired => IndividualPairStatus != IndividualPairStatus.None;
public bool IsOneSidedPair => IndividualPairStatus == IndividualPairStatus.OneSided;
public bool IsOnline => CachedPlayer != null;
public bool IsPaused => UserPair != null && UserPair.OtherPermissions.IsPaired() ? UserPair.OtherPermissions.IsPaused() || UserPair.OwnPermissions.IsPaused()
: GroupPair.All(p => p.Key.GroupUserPermissions.IsPaused() || p.Value.GroupUserPermissions.IsPaused());
public bool IsPaired => IndividualPairStatus == IndividualPairStatus.Bidirectional || UserPair.Groups.Any();
public bool IsPaused => UserPair.OtherPermissions.IsPaused() || UserPair.OwnPermissions.IsPaused();
public bool IsVisible => CachedPlayer?.IsVisible ?? false;
public CharacterData? LastReceivedCharacterData { get; set; }
public string? PlayerName => CachedPlayer?.PlayerName ?? string.Empty;
public UserData UserData => UserPair?.User ?? GroupPair.First().Value.User;
public UserPairDto? UserPair { get; set; }
public UserData UserData => UserPair.User;
public UserFullPairDto UserPair { get; set; }
private PairHandler? CachedPlayer { get; set; }
public void AddContextMenu(GameObjectContextMenuOpenArgs args)
{
if (CachedPlayer == null || args.ObjectId != CachedPlayer.PlayerCharacterId) return;
if (CachedPlayer == null || args.ObjectId != CachedPlayer.PlayerCharacterId || IsPaused) return;
if (!IsPaused)
SeStringBuilder seStringBuilder = new();
SeStringBuilder seStringBuilder2 = new();
SeStringBuilder seStringBuilder3 = new();
var openProfileSeString = seStringBuilder.AddUiForeground(526).AddText(" ").AddUiForegroundOff().AddText("Open Profile").Build();
var reapplyDataSeString = seStringBuilder2.AddUiForeground(526).AddText(" ").AddUiForegroundOff().AddText("Reapply last data").Build();
var cyclePauseState = seStringBuilder3.AddUiForeground(526).AddText(" ").AddUiForegroundOff().AddText("Cycle pause state").Build();
args.AddCustomItem(new GameObjectContextMenuItem(openProfileSeString, (a) =>
{
args.AddCustomItem(new GameObjectContextMenuItem("[Mare] Open Profile", (a) =>
{
_mediator.Publish(new ProfileOpenStandaloneMessage(this));
}));
}
args.AddCustomItem(new GameObjectContextMenuItem("[Mare] Reapply last data", (a) =>
_mediator.Publish(new ProfileOpenStandaloneMessage(this));
}));
args.AddCustomItem(new GameObjectContextMenuItem(reapplyDataSeString, (a) =>
{
ApplyLastReceivedData(true);
}, false));
if (UserPair != null && UserPair.OtherPermissions.IsPaired() && UserPair.OwnPermissions.IsPaired())
ApplyLastReceivedData(forced: true);
}, useDalamudIndicator: false));
args.AddCustomItem(new GameObjectContextMenuItem(cyclePauseState, (a) =>
{
args.AddCustomItem(new GameObjectContextMenuItem("[Mare] Cycle pause state", (a) =>
{
_mediator.Publish(new CyclePauseMessage(UserData));
}, false));
}
_mediator.Publish(new CyclePauseMessage(UserData));
}, useDalamudIndicator: false));
}
public void ApplyData(OnlineUserCharaDataDto data)
@@ -152,7 +153,7 @@ public class Pair
public bool HasAnyConnection()
{
return UserPair != null || GroupPair.Any();
return UserPair.Groups.Any() || UserPair.IndividualPairStatus != IndividualPairStatus.None;
}
public void MarkOffline()
@@ -191,37 +192,29 @@ public class Pair
return data;
}
bool disableIndividualAnimations = UserPair != null && (UserPair.OtherPermissions.IsDisableAnimations() || UserPair.OwnPermissions.IsDisableAnimations());
bool disableIndividualVFX = UserPair != null && (UserPair.OtherPermissions.IsDisableVFX() || UserPair.OwnPermissions.IsDisableVFX());
bool disableGroupAnimations = GroupPair.All(pair => pair.Value.GroupUserPermissions.IsDisableAnimations() || pair.Key.GroupPermissions.IsDisableAnimations() || pair.Key.GroupUserPermissions.IsDisableAnimations());
bool disableIndividualAnimations = (UserPair.OtherPermissions.IsDisableAnimations() || UserPair.OwnPermissions.IsDisableAnimations());
bool disableIndividualVFX = (UserPair.OtherPermissions.IsDisableVFX() || UserPair.OwnPermissions.IsDisableVFX());
bool disableIndividualSounds = (UserPair.OtherPermissions.IsDisableSounds() || UserPair.OwnPermissions.IsDisableSounds());
bool disableAnimations = (UserPair != null && disableIndividualAnimations) || (UserPair == null && disableGroupAnimations);
_logger.LogTrace("Disable: Sounds: {disableIndividualSounds}, Anims: {disableIndividualAnims}; " +
"VFX: {disableGroupSounds}",
disableIndividualSounds, disableIndividualAnimations, disableIndividualVFX);
bool disableIndividualSounds = UserPair != null && (UserPair.OtherPermissions.IsDisableSounds() || UserPair.OwnPermissions.IsDisableSounds());
bool disableGroupSounds = GroupPair.All(pair => pair.Value.GroupUserPermissions.IsDisableSounds() || pair.Key.GroupPermissions.IsDisableSounds() || pair.Key.GroupUserPermissions.IsDisableSounds());
bool disableGroupVFX = GroupPair.All(pair => pair.Value.GroupUserPermissions.IsDisableVFX() || pair.Key.GroupPermissions.IsDisableVFX() || pair.Key.GroupUserPermissions.IsDisableVFX());
bool disableSounds = (UserPair != null && disableIndividualSounds) || (UserPair == null && disableGroupSounds);
bool disableVFX = (UserPair != null && disableIndividualVFX) || (UserPair == null && disableGroupVFX);
_logger.LogTrace("Individual Sounds: {disableIndividualSounds}, Individual Anims: {disableIndividualAnims}; " +
"Group Sounds: {disableGroupSounds}, Group Anims: {disableGroupAnims} => Disable Sounds: {disableSounds}, Disable Anims: {disableAnims}",
disableIndividualSounds, disableIndividualAnimations, disableGroupSounds, disableGroupAnimations, disableSounds, disableAnimations);
if (disableAnimations || disableSounds)
if (disableIndividualAnimations || disableIndividualSounds || disableIndividualVFX)
{
_logger.LogTrace("Data cleaned up: Animations disabled: {disableAnimations}, Sounds disabled: {disableSounds}, VFX disabled: {disableVFX}", disableAnimations, disableSounds, disableVFX);
_logger.LogTrace("Data cleaned up: Animations disabled: {disableAnimations}, Sounds disabled: {disableSounds}, VFX disabled: {disableVFX}",
disableIndividualAnimations, disableIndividualSounds, disableIndividualVFX);
foreach (var objectKind in data.FileReplacements.Select(k => k.Key))
{
if (disableSounds)
if (disableIndividualSounds)
data.FileReplacements[objectKind] = data.FileReplacements[objectKind]
.Where(f => !f.GamePaths.Any(p => p.EndsWith("scd", StringComparison.OrdinalIgnoreCase)))
.ToList();
if (disableAnimations)
if (disableIndividualAnimations)
data.FileReplacements[objectKind] = data.FileReplacements[objectKind]
.Where(f => !f.GamePaths.Any(p => p.EndsWith("tmb", StringComparison.OrdinalIgnoreCase) || p.EndsWith("pap", StringComparison.OrdinalIgnoreCase)))
.ToList();
if (disableVFX)
if (disableIndividualVFX)
data.FileReplacements[objectKind] = data.FileReplacements[objectKind]
.Where(f => !f.GamePaths.Any(p => p.EndsWith("atex", StringComparison.OrdinalIgnoreCase) || p.EndsWith("avfx", StringComparison.OrdinalIgnoreCase)))
.ToList();