Mare 0.9 (#65)
* add jwt expiry * start of 0.9 api impl * some stuff idk * some more impl * some cleanup * remove grouppair, add configuration, rework some pair drawing stuff * do some stuff * rework some ui * I don't even know anymore * add cancellationtoken * token bla * ui fixes etc * probably individual adding/removing now working fully as expected * add working report popup * I guess it's more syncshell shit or so * popup shit idk * work out most of the syncshell bullshit I guess * delete some old crap * are we actually getting closer to the end * update pair info stuff * more fixes/adjustments, idk * refactor some things * some rework * some more cleanup * cleanup * make menu buttons w i d e * better icon text buttons * add all syncshell folder and ordering fixes --------- Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
This commit is contained in:
@@ -1,24 +1,22 @@
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using Dalamud.Plugin;
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using Dalamud.Plugin.Ipc;
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using Dalamud.Game.ClientState.Objects.SubKinds;
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using Dalamud.Game.ClientState.Objects.SubKinds;
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using Dalamud.Game.ClientState.Objects.Types;
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using System.Collections.Concurrent;
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using System.Text;
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using Dalamud.Interface.Internal.Notifications;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Ipc;
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using Dalamud.Utility;
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using MareSynchronos.PlayerData.Handlers;
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using MareSynchronos.Services;
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using MareSynchronos.Services.Mediator;
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using Microsoft.Extensions.Logging;
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using Penumbra.Api.Enums;
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using Penumbra.Api.Helpers;
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using Dalamud.Interface.Internal.Notifications;
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using Microsoft.Extensions.Logging;
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using MareSynchronos.PlayerData.Handlers;
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using MareSynchronos.Services.Mediator;
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using MareSynchronos.Services;
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using Dalamud.Utility;
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using System.Collections.Concurrent;
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using System.Text;
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namespace MareSynchronos.Interop;
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public sealed class IpcManager : DisposableMediatorSubscriberBase
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{
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private readonly uint LockCode = 0x6D617265;
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private readonly ICallGateSubscriber<(int, int)> _customizePlusApiVersion;
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private readonly ICallGateSubscriber<Character?, string?> _customizePlusGetBodyScale;
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private readonly ICallGateSubscriber<string?, string?, object> _customizePlusOnScaleUpdate;
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@@ -51,6 +49,7 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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private readonly FuncSubscriber<string, string, Dictionary<string, string>, string, int, PenumbraApiEc> _penumbraAddTemporaryMod;
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private readonly FuncSubscriber<(int, int)> _penumbraApiVersion;
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private readonly FuncSubscriber<string, int, bool, PenumbraApiEc> _penumbraAssignTemporaryCollection;
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private readonly FuncSubscriber<string, string, TextureType, bool, Task> _penumbraConvertTextureFile;
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private readonly FuncSubscriber<string, PenumbraApiEc> _penumbraCreateNamedTemporaryCollection;
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private readonly EventSubscriber _penumbraDispose;
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private readonly FuncSubscriber<bool> _penumbraEnabled;
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@@ -58,7 +57,6 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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private readonly FuncSubscriber<string> _penumbraGetMetaManipulations;
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private readonly EventSubscriber _penumbraInit;
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private readonly EventSubscriber<ModSettingChange, string, string, bool> _penumbraModSettingChanged;
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private readonly FuncSubscriber<string, string, TextureType, bool, Task> _penumbraConvertTextureFile;
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private readonly EventSubscriber<nint, int> _penumbraObjectIsRedrawn;
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private readonly ActionSubscriber<string, RedrawType> _penumbraRedraw;
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private readonly ActionSubscriber<GameObject, RedrawType> _penumbraRedrawObject;
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@@ -69,6 +67,7 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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private readonly FuncSubscriber<string[], string[], (string[], string[][])> _penumbraResolvePaths;
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private readonly ParamsFuncSubscriber<ushort, IReadOnlyDictionary<string, string[]>?[]> _penumbraResourcePaths;
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private readonly SemaphoreSlim _redrawSemaphore = new(2);
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private readonly uint LockCode = 0x6D617265;
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private bool _customizePlusAvailable = false;
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private CancellationTokenSource _disposalCts = new();
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private bool _glamourerAvailable = false;
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@@ -253,7 +252,6 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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{
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logger.LogWarning("[{appid}] Failed to apply Glamourer data", applicationId);
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}
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}).ConfigureAwait(false);
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}
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finally
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@@ -262,52 +260,6 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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}
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}
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public async Task GlamourerRevert(ILogger logger, GameObjectHandler handler, Guid applicationId, CancellationToken token)
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{
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if ((!CheckGlamourerApi()) || _dalamudUtil.IsZoning) return;
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try
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{
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await _redrawSemaphore.WaitAsync(token).ConfigureAwait(false);
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await PenumbraRedrawInternalAsync(logger, handler, applicationId, (chara) =>
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{
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try
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{
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId);
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_glamourerUnlock.InvokeFunc(handler.Name, LockCode);
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevert", applicationId);
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_glamourerRevert.InvokeAction(chara, LockCode);
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logger.LogDebug("[{appid}] Calling On IPC: PenumbraRedraw", applicationId);
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_penumbraRedrawObject.Invoke(chara, RedrawType.AfterGPose);
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}
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catch (Exception ex)
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{
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logger.LogWarning(ex, "[{appid}] Error during GlamourerRevert", applicationId);
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}
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}).ConfigureAwait(false);
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}
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finally
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{
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_redrawSemaphore.Release();
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}
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}
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public void GlamourerRevertByName(ILogger logger, string name, Guid applicationId)
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{
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if ((!CheckGlamourerApi()) || _dalamudUtil.IsZoning) return;
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try
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{
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevertByName", applicationId);
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_glamourerRevertByName.InvokeAction(name, LockCode);
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId);
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_glamourerUnlock.InvokeFunc(name, LockCode);
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}
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catch (Exception ex)
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{
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Logger.LogWarning(ex, "Error during Glamourer RevertByName");
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}
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}
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public async Task<string> GlamourerGetCharacterCustomizationAsync(IntPtr character)
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{
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if (!CheckGlamourerApi()) return string.Empty;
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@@ -334,6 +286,51 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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}
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}
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public async Task GlamourerRevert(ILogger logger, GameObjectHandler handler, Guid applicationId, CancellationToken token)
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{
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if ((!CheckGlamourerApi()) || _dalamudUtil.IsZoning) return;
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try
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{
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await _redrawSemaphore.WaitAsync(token).ConfigureAwait(false);
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await PenumbraRedrawInternalAsync(logger, handler, applicationId, (chara) =>
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{
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try
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{
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId);
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_glamourerUnlock.InvokeFunc(handler.Name, LockCode);
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevert", applicationId);
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_glamourerRevert.InvokeAction(chara, LockCode);
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logger.LogDebug("[{appid}] Calling On IPC: PenumbraRedraw", applicationId);
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_penumbraRedrawObject.Invoke(chara, RedrawType.AfterGPose);
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}
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catch (Exception ex)
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{
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logger.LogWarning(ex, "[{appid}] Error during GlamourerRevert", applicationId);
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}
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}).ConfigureAwait(false);
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}
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finally
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{
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_redrawSemaphore.Release();
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}
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}
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public void GlamourerRevertByName(ILogger logger, string name, Guid applicationId)
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{
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if ((!CheckGlamourerApi()) || _dalamudUtil.IsZoning) return;
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try
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{
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevertByName", applicationId);
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_glamourerRevertByName.InvokeAction(name, LockCode);
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId);
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_glamourerUnlock.InvokeFunc(name, LockCode);
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}
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catch (Exception ex)
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{
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Logger.LogWarning(ex, "Error during Glamourer RevertByName");
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}
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}
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public async Task HeelsRestoreOffsetForPlayerAsync(IntPtr character)
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{
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if (!CheckHeelsApi()) return;
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@@ -469,6 +466,46 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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}).ConfigureAwait(false);
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}
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public async Task PenumbraConvertTextureFiles(ILogger logger, Dictionary<string, string[]> textures, IProgress<(string, int)> progress, CancellationToken token)
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{
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if (!CheckPenumbraApi()) return;
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Mediator.Publish(new HaltScanMessage("TextureConversion"));
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int currentTexture = 0;
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foreach (var texture in textures)
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{
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if (token.IsCancellationRequested) break;
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progress.Report((texture.Key, ++currentTexture));
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logger.LogInformation("Converting Texture {path} to {type}", texture.Key, TextureType.Bc7Tex);
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var convertTask = _penumbraConvertTextureFile.Invoke(texture.Key, texture.Key, TextureType.Bc7Tex, d: true);
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await convertTask.ConfigureAwait(false);
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if (convertTask.IsCompletedSuccessfully && texture.Value.Any())
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{
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foreach (var duplicatedTexture in texture.Value)
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{
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logger.LogInformation("Migrating duplicate {dup}", duplicatedTexture);
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try
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{
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File.Copy(texture.Key, duplicatedTexture, overwrite: true);
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}
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catch (Exception ex)
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{
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logger.LogError(ex, "Failed to copy duplicate {dup}", duplicatedTexture);
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}
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}
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}
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}
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Mediator.Publish(new ResumeScanMessage("TextureConversion"));
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await _dalamudUtil.RunOnFrameworkThread(async () =>
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{
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var gameObject = await _dalamudUtil.CreateGameObjectAsync(await _dalamudUtil.GetPlayerPointerAsync().ConfigureAwait(false)).ConfigureAwait(false);
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_penumbraRedrawObject.Invoke(gameObject!, RedrawType.Redraw);
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}).ConfigureAwait(false);
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}
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public async Task<string> PenumbraCreateTemporaryCollectionAsync(ILogger logger, string uid)
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{
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if (!CheckPenumbraApi()) return string.Empty;
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@@ -482,6 +519,19 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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}).ConfigureAwait(false);
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}
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public async Task<IReadOnlyDictionary<string, string[]>?[]?> PenumbraGetCharacterData(ILogger logger, GameObjectHandler handler)
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{
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if (!CheckPenumbraApi()) return null;
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return await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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logger.LogTrace("Calling On IPC: Penumbra.GetGameObjectResourcePaths");
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var idx = handler.GetGameObject()?.ObjectIndex;
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if (idx == null) return null;
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return _penumbraResourcePaths.Invoke(idx.Value);
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}).ConfigureAwait(false);
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}
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public string PenumbraGetMetaManipulations()
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{
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if (!CheckPenumbraApi()) return string.Empty;
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@@ -529,7 +579,7 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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logger.LogTrace("[{applicationId}] Manip: {data}", applicationId, manipulationData);
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var retAdd = _penumbraAddTemporaryMod.Invoke("MareChara_Meta", collName, new Dictionary<string, string>(), manipulationData, 0);
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var retAdd = _penumbraAddTemporaryMod.Invoke("MareChara_Meta", collName, [], manipulationData, 0);
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logger.LogTrace("[{applicationId}] Setting temp meta mod for {collName}, Success: {ret}", applicationId, collName, retAdd);
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}).ConfigureAwait(false);
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}
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@@ -551,59 +601,6 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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}).ConfigureAwait(false);
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}
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public async Task PenumbraConvertTextureFiles(ILogger logger, Dictionary<string, string[]> textures, IProgress<(string, int)> progress, CancellationToken token)
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{
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if (!CheckPenumbraApi()) return;
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Mediator.Publish(new HaltScanMessage("TextureConversion"));
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int currentTexture = 0;
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foreach (var texture in textures)
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{
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if (token.IsCancellationRequested) break;
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progress.Report((texture.Key, ++currentTexture));
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logger.LogInformation("Converting Texture {path} to {type}", texture.Key, TextureType.Bc7Tex);
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var convertTask = _penumbraConvertTextureFile.Invoke(texture.Key, texture.Key, TextureType.Bc7Tex, true);
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await convertTask.ConfigureAwait(false);
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if (convertTask.IsCompletedSuccessfully && texture.Value.Any())
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{
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foreach (var duplicatedTexture in texture.Value)
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{
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logger.LogInformation("Migrating duplicate {dup}", duplicatedTexture);
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try
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{
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File.Copy(texture.Key, duplicatedTexture, true);
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}
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catch (Exception ex)
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{
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logger.LogError(ex, "Failed to copy duplicate {dup}", duplicatedTexture);
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}
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}
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}
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}
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Mediator.Publish(new ResumeScanMessage("TextureConversion"));
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await _dalamudUtil.RunOnFrameworkThread(async () =>
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{
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var gameObject = await _dalamudUtil.CreateGameObjectAsync(await _dalamudUtil.GetPlayerPointerAsync().ConfigureAwait(false)).ConfigureAwait(false);
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_penumbraRedrawObject.Invoke(gameObject!, RedrawType.Redraw);
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}).ConfigureAwait(false);
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}
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public async Task<IReadOnlyDictionary<string, string[]>?[]?> PenumbraGetCharacterData(ILogger logger, GameObjectHandler handler)
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{
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if (!CheckPenumbraApi()) return null;
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return await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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logger.LogTrace("Calling On IPC: Penumbra.GetGameObjectResourcePaths");
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var idx = handler.GetGameObject()?.ObjectIndex;
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if (idx == null) return null;
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return _penumbraResourcePaths.Invoke(idx.Value);
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}).ConfigureAwait(false);
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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