Mare 0.9 (#65)

* add jwt expiry

* start of 0.9 api impl

* some stuff idk

* some more impl

* some cleanup

* remove grouppair, add configuration, rework some pair drawing stuff

* do some stuff

* rework some ui

* I don't even know anymore

* add cancellationtoken

* token bla

* ui fixes etc

* probably individual adding/removing now working fully as expected

* add working report popup

* I guess it's more syncshell shit or so

* popup shit idk

* work out most of the syncshell bullshit I guess

* delete some old crap

* are we actually getting closer to the end

* update pair info stuff

* more fixes/adjustments, idk

* refactor some things

* some rework

* some more cleanup

* cleanup

* make menu buttons w i d e

* better icon text buttons

* add all syncshell folder and ordering fixes

---------

Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
This commit is contained in:
rootdarkarchon
2023-10-17 21:36:44 +02:00
committed by GitHub
parent f15b8f6bbd
commit 14575a4a6b
111 changed files with 3456 additions and 3174 deletions

View File

@@ -1,24 +1,22 @@
using Dalamud.Plugin;
using Dalamud.Plugin.Ipc;
using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Game.ClientState.Objects.Types;
using System.Collections.Concurrent;
using System.Text;
using Dalamud.Interface.Internal.Notifications;
using Dalamud.Plugin;
using Dalamud.Plugin.Ipc;
using Dalamud.Utility;
using MareSynchronos.PlayerData.Handlers;
using MareSynchronos.Services;
using MareSynchronos.Services.Mediator;
using Microsoft.Extensions.Logging;
using Penumbra.Api.Enums;
using Penumbra.Api.Helpers;
using Dalamud.Interface.Internal.Notifications;
using Microsoft.Extensions.Logging;
using MareSynchronos.PlayerData.Handlers;
using MareSynchronos.Services.Mediator;
using MareSynchronos.Services;
using Dalamud.Utility;
using System.Collections.Concurrent;
using System.Text;
namespace MareSynchronos.Interop;
public sealed class IpcManager : DisposableMediatorSubscriberBase
{
private readonly uint LockCode = 0x6D617265;
private readonly ICallGateSubscriber<(int, int)> _customizePlusApiVersion;
private readonly ICallGateSubscriber<Character?, string?> _customizePlusGetBodyScale;
private readonly ICallGateSubscriber<string?, string?, object> _customizePlusOnScaleUpdate;
@@ -51,6 +49,7 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
private readonly FuncSubscriber<string, string, Dictionary<string, string>, string, int, PenumbraApiEc> _penumbraAddTemporaryMod;
private readonly FuncSubscriber<(int, int)> _penumbraApiVersion;
private readonly FuncSubscriber<string, int, bool, PenumbraApiEc> _penumbraAssignTemporaryCollection;
private readonly FuncSubscriber<string, string, TextureType, bool, Task> _penumbraConvertTextureFile;
private readonly FuncSubscriber<string, PenumbraApiEc> _penumbraCreateNamedTemporaryCollection;
private readonly EventSubscriber _penumbraDispose;
private readonly FuncSubscriber<bool> _penumbraEnabled;
@@ -58,7 +57,6 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
private readonly FuncSubscriber<string> _penumbraGetMetaManipulations;
private readonly EventSubscriber _penumbraInit;
private readonly EventSubscriber<ModSettingChange, string, string, bool> _penumbraModSettingChanged;
private readonly FuncSubscriber<string, string, TextureType, bool, Task> _penumbraConvertTextureFile;
private readonly EventSubscriber<nint, int> _penumbraObjectIsRedrawn;
private readonly ActionSubscriber<string, RedrawType> _penumbraRedraw;
private readonly ActionSubscriber<GameObject, RedrawType> _penumbraRedrawObject;
@@ -69,6 +67,7 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
private readonly FuncSubscriber<string[], string[], (string[], string[][])> _penumbraResolvePaths;
private readonly ParamsFuncSubscriber<ushort, IReadOnlyDictionary<string, string[]>?[]> _penumbraResourcePaths;
private readonly SemaphoreSlim _redrawSemaphore = new(2);
private readonly uint LockCode = 0x6D617265;
private bool _customizePlusAvailable = false;
private CancellationTokenSource _disposalCts = new();
private bool _glamourerAvailable = false;
@@ -253,7 +252,6 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
{
logger.LogWarning("[{appid}] Failed to apply Glamourer data", applicationId);
}
}).ConfigureAwait(false);
}
finally
@@ -262,52 +260,6 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
}
}
public async Task GlamourerRevert(ILogger logger, GameObjectHandler handler, Guid applicationId, CancellationToken token)
{
if ((!CheckGlamourerApi()) || _dalamudUtil.IsZoning) return;
try
{
await _redrawSemaphore.WaitAsync(token).ConfigureAwait(false);
await PenumbraRedrawInternalAsync(logger, handler, applicationId, (chara) =>
{
try
{
logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId);
_glamourerUnlock.InvokeFunc(handler.Name, LockCode);
logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevert", applicationId);
_glamourerRevert.InvokeAction(chara, LockCode);
logger.LogDebug("[{appid}] Calling On IPC: PenumbraRedraw", applicationId);
_penumbraRedrawObject.Invoke(chara, RedrawType.AfterGPose);
}
catch (Exception ex)
{
logger.LogWarning(ex, "[{appid}] Error during GlamourerRevert", applicationId);
}
}).ConfigureAwait(false);
}
finally
{
_redrawSemaphore.Release();
}
}
public void GlamourerRevertByName(ILogger logger, string name, Guid applicationId)
{
if ((!CheckGlamourerApi()) || _dalamudUtil.IsZoning) return;
try
{
logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevertByName", applicationId);
_glamourerRevertByName.InvokeAction(name, LockCode);
logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId);
_glamourerUnlock.InvokeFunc(name, LockCode);
}
catch (Exception ex)
{
Logger.LogWarning(ex, "Error during Glamourer RevertByName");
}
}
public async Task<string> GlamourerGetCharacterCustomizationAsync(IntPtr character)
{
if (!CheckGlamourerApi()) return string.Empty;
@@ -334,6 +286,51 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
}
}
public async Task GlamourerRevert(ILogger logger, GameObjectHandler handler, Guid applicationId, CancellationToken token)
{
if ((!CheckGlamourerApi()) || _dalamudUtil.IsZoning) return;
try
{
await _redrawSemaphore.WaitAsync(token).ConfigureAwait(false);
await PenumbraRedrawInternalAsync(logger, handler, applicationId, (chara) =>
{
try
{
logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId);
_glamourerUnlock.InvokeFunc(handler.Name, LockCode);
logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevert", applicationId);
_glamourerRevert.InvokeAction(chara, LockCode);
logger.LogDebug("[{appid}] Calling On IPC: PenumbraRedraw", applicationId);
_penumbraRedrawObject.Invoke(chara, RedrawType.AfterGPose);
}
catch (Exception ex)
{
logger.LogWarning(ex, "[{appid}] Error during GlamourerRevert", applicationId);
}
}).ConfigureAwait(false);
}
finally
{
_redrawSemaphore.Release();
}
}
public void GlamourerRevertByName(ILogger logger, string name, Guid applicationId)
{
if ((!CheckGlamourerApi()) || _dalamudUtil.IsZoning) return;
try
{
logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevertByName", applicationId);
_glamourerRevertByName.InvokeAction(name, LockCode);
logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId);
_glamourerUnlock.InvokeFunc(name, LockCode);
}
catch (Exception ex)
{
Logger.LogWarning(ex, "Error during Glamourer RevertByName");
}
}
public async Task HeelsRestoreOffsetForPlayerAsync(IntPtr character)
{
if (!CheckHeelsApi()) return;
@@ -469,6 +466,46 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
}).ConfigureAwait(false);
}
public async Task PenumbraConvertTextureFiles(ILogger logger, Dictionary<string, string[]> textures, IProgress<(string, int)> progress, CancellationToken token)
{
if (!CheckPenumbraApi()) return;
Mediator.Publish(new HaltScanMessage("TextureConversion"));
int currentTexture = 0;
foreach (var texture in textures)
{
if (token.IsCancellationRequested) break;
progress.Report((texture.Key, ++currentTexture));
logger.LogInformation("Converting Texture {path} to {type}", texture.Key, TextureType.Bc7Tex);
var convertTask = _penumbraConvertTextureFile.Invoke(texture.Key, texture.Key, TextureType.Bc7Tex, d: true);
await convertTask.ConfigureAwait(false);
if (convertTask.IsCompletedSuccessfully && texture.Value.Any())
{
foreach (var duplicatedTexture in texture.Value)
{
logger.LogInformation("Migrating duplicate {dup}", duplicatedTexture);
try
{
File.Copy(texture.Key, duplicatedTexture, overwrite: true);
}
catch (Exception ex)
{
logger.LogError(ex, "Failed to copy duplicate {dup}", duplicatedTexture);
}
}
}
}
Mediator.Publish(new ResumeScanMessage("TextureConversion"));
await _dalamudUtil.RunOnFrameworkThread(async () =>
{
var gameObject = await _dalamudUtil.CreateGameObjectAsync(await _dalamudUtil.GetPlayerPointerAsync().ConfigureAwait(false)).ConfigureAwait(false);
_penumbraRedrawObject.Invoke(gameObject!, RedrawType.Redraw);
}).ConfigureAwait(false);
}
public async Task<string> PenumbraCreateTemporaryCollectionAsync(ILogger logger, string uid)
{
if (!CheckPenumbraApi()) return string.Empty;
@@ -482,6 +519,19 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
}).ConfigureAwait(false);
}
public async Task<IReadOnlyDictionary<string, string[]>?[]?> PenumbraGetCharacterData(ILogger logger, GameObjectHandler handler)
{
if (!CheckPenumbraApi()) return null;
return await _dalamudUtil.RunOnFrameworkThread(() =>
{
logger.LogTrace("Calling On IPC: Penumbra.GetGameObjectResourcePaths");
var idx = handler.GetGameObject()?.ObjectIndex;
if (idx == null) return null;
return _penumbraResourcePaths.Invoke(idx.Value);
}).ConfigureAwait(false);
}
public string PenumbraGetMetaManipulations()
{
if (!CheckPenumbraApi()) return string.Empty;
@@ -529,7 +579,7 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
await _dalamudUtil.RunOnFrameworkThread(() =>
{
logger.LogTrace("[{applicationId}] Manip: {data}", applicationId, manipulationData);
var retAdd = _penumbraAddTemporaryMod.Invoke("MareChara_Meta", collName, new Dictionary<string, string>(), manipulationData, 0);
var retAdd = _penumbraAddTemporaryMod.Invoke("MareChara_Meta", collName, [], manipulationData, 0);
logger.LogTrace("[{applicationId}] Setting temp meta mod for {collName}, Success: {ret}", applicationId, collName, retAdd);
}).ConfigureAwait(false);
}
@@ -551,59 +601,6 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
}).ConfigureAwait(false);
}
public async Task PenumbraConvertTextureFiles(ILogger logger, Dictionary<string, string[]> textures, IProgress<(string, int)> progress, CancellationToken token)
{
if (!CheckPenumbraApi()) return;
Mediator.Publish(new HaltScanMessage("TextureConversion"));
int currentTexture = 0;
foreach (var texture in textures)
{
if (token.IsCancellationRequested) break;
progress.Report((texture.Key, ++currentTexture));
logger.LogInformation("Converting Texture {path} to {type}", texture.Key, TextureType.Bc7Tex);
var convertTask = _penumbraConvertTextureFile.Invoke(texture.Key, texture.Key, TextureType.Bc7Tex, true);
await convertTask.ConfigureAwait(false);
if (convertTask.IsCompletedSuccessfully && texture.Value.Any())
{
foreach (var duplicatedTexture in texture.Value)
{
logger.LogInformation("Migrating duplicate {dup}", duplicatedTexture);
try
{
File.Copy(texture.Key, duplicatedTexture, true);
}
catch (Exception ex)
{
logger.LogError(ex, "Failed to copy duplicate {dup}", duplicatedTexture);
}
}
}
}
Mediator.Publish(new ResumeScanMessage("TextureConversion"));
await _dalamudUtil.RunOnFrameworkThread(async () =>
{
var gameObject = await _dalamudUtil.CreateGameObjectAsync(await _dalamudUtil.GetPlayerPointerAsync().ConfigureAwait(false)).ConfigureAwait(false);
_penumbraRedrawObject.Invoke(gameObject!, RedrawType.Redraw);
}).ConfigureAwait(false);
}
public async Task<IReadOnlyDictionary<string, string[]>?[]?> PenumbraGetCharacterData(ILogger logger, GameObjectHandler handler)
{
if (!CheckPenumbraApi()) return null;
return await _dalamudUtil.RunOnFrameworkThread(() =>
{
logger.LogTrace("Calling On IPC: Penumbra.GetGameObjectResourcePaths");
var idx = handler.GetGameObject()?.ObjectIndex;
if (idx == null) return null;
return _penumbraResourcePaths.Invoke(idx.Value);
}).ConfigureAwait(false);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);