[Draft] Update 0.8 (#46)
* move stuff out into file transfer manager * obnoxious unsupported version text, adjustments to filetransfermanager * add back file upload transfer progress * restructure code * cleanup some more stuff I guess * downloadids by playername * individual anim/sound bs * fix migration stuff, finalize impl of individual sound/anim pause * fixes with logging stuff * move download manager to transient * rework dl ui first iteration * some refactoring and cleanup * more code cleanup * refactoring * switch to hostbuilder * some more rework I guess * more refactoring * clean up mediator calls and disposal * fun code cleanup * push error message when log level is set to anything but information in non-debug builds * remove notificationservice * move message to after login * add download bars to gameworld * fixes download progress bar * set gpose ui min and max size * remove unnecessary usings * adjustments to reconnection logic * add options to set visible/offline groups visibility * add impl of uploading display, transfer list in settings ui * attempt to fix issues with server selection * add back download status to compact ui * make dl bar fixed size based * some fixes for upload/download handling * adjust text from Syncing back to Uploading --------- Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com> Co-authored-by: Stanley Dimant <stanley.dimant@varian.com>
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113
MareSynchronos/Services/NotificationService.cs
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113
MareSynchronos/Services/NotificationService.cs
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using Dalamud.Game.Gui;
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using Dalamud.Game.Text.SeStringHandling;
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using Dalamud.Interface;
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using Dalamud.Interface.Internal.Notifications;
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using MareSynchronos.MareConfiguration;
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using MareSynchronos.MareConfiguration.Models;
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using MareSynchronos.Services.Mediator;
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using Microsoft.Extensions.Logging;
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namespace MareSynchronos.Services;
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public class NotificationService : DisposableMediatorSubscriberBase
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{
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private readonly ChatGui _chatGui;
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private readonly MareConfigService _configurationService;
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private readonly UiBuilder _uiBuilder;
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public NotificationService(ILogger<NotificationService> logger, MareMediator mediator, UiBuilder uiBuilder, ChatGui chatGui, MareConfigService configurationService) : base(logger, mediator)
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{
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_uiBuilder = uiBuilder;
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_chatGui = chatGui;
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_configurationService = configurationService;
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Mediator.Subscribe<NotificationMessage>(this, ShowNotification);
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}
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private void PrintErrorChat(string? message)
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{
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SeStringBuilder se = new SeStringBuilder().AddText("[Mare Synchronos] Error: " + message);
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_chatGui.PrintError(se.BuiltString);
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}
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private void PrintInfoChat(string? message)
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{
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SeStringBuilder se = new SeStringBuilder().AddText("[Mare Synchronos] Info: ").AddItalics(message ?? string.Empty);
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_chatGui.Print(se.BuiltString);
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}
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private void PrintWarnChat(string? message)
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{
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SeStringBuilder se = new SeStringBuilder().AddText("[Mare Synchronos] ").AddUiForeground("Warning: " + (message ?? string.Empty), 31).AddUiForegroundOff();
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_chatGui.Print(se.BuiltString);
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}
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private void ShowChat(NotificationMessage msg)
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{
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switch (msg.Type)
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{
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case NotificationType.Info:
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case NotificationType.Success:
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case NotificationType.None:
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PrintInfoChat(msg.Message);
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break;
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case NotificationType.Warning:
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PrintWarnChat(msg.Message);
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break;
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case NotificationType.Error:
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PrintErrorChat(msg.Message);
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break;
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}
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}
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private void ShowNotification(NotificationMessage msg)
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{
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Logger.LogInformation("{msg}", msg.ToString());
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switch (msg.Type)
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{
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case NotificationType.Info:
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case NotificationType.Success:
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case NotificationType.None:
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ShowNotificationLocationBased(msg, _configurationService.Current.InfoNotification);
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break;
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case NotificationType.Warning:
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ShowNotificationLocationBased(msg, _configurationService.Current.WarningNotification);
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break;
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case NotificationType.Error:
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ShowNotificationLocationBased(msg, _configurationService.Current.ErrorNotification);
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break;
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}
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}
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private void ShowNotificationLocationBased(NotificationMessage msg, NotificationLocation location)
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{
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switch (location)
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{
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case NotificationLocation.Toast:
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ShowToast(msg);
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break;
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case NotificationLocation.Chat:
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ShowChat(msg);
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break;
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case NotificationLocation.Both:
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ShowToast(msg);
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ShowChat(msg);
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break;
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case NotificationLocation.Nowhere:
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break;
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}
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}
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private void ShowToast(NotificationMessage msg)
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{
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_uiBuilder.AddNotification(msg.Message ?? string.Empty, "[Mare Synchronos] " + msg.Title, msg.Type, msg.TimeShownOnScreen);
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}
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}
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