[Draft] Update 0.8 (#46)
* move stuff out into file transfer manager * obnoxious unsupported version text, adjustments to filetransfermanager * add back file upload transfer progress * restructure code * cleanup some more stuff I guess * downloadids by playername * individual anim/sound bs * fix migration stuff, finalize impl of individual sound/anim pause * fixes with logging stuff * move download manager to transient * rework dl ui first iteration * some refactoring and cleanup * more code cleanup * refactoring * switch to hostbuilder * some more rework I guess * more refactoring * clean up mediator calls and disposal * fun code cleanup * push error message when log level is set to anything but information in non-debug builds * remove notificationservice * move message to after login * add download bars to gameworld * fixes download progress bar * set gpose ui min and max size * remove unnecessary usings * adjustments to reconnection logic * add options to set visible/offline groups visibility * add impl of uploading display, transfer list in settings ui * attempt to fix issues with server selection * add back download status to compact ui * make dl bar fixed size based * some fixes for upload/download handling * adjust text from Syncing back to Uploading --------- Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com> Co-authored-by: Stanley Dimant <stanley.dimant@varian.com>
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54
MareSynchronos/PlayerData/Export/MareCharaFileHeader.cs
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54
MareSynchronos/PlayerData/Export/MareCharaFileHeader.cs
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namespace MareSynchronos.PlayerData.Export;
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public record MareCharaFileHeader(byte Version, MareCharaFileData CharaFileData)
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{
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public static readonly byte CurrentVersion = 1;
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public byte Version { get; set; } = Version;
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public MareCharaFileData CharaFileData { get; set; } = CharaFileData;
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public string FilePath { get; private set; } = string.Empty;
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public void WriteToStream(BinaryWriter writer)
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{
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writer.Write('M');
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writer.Write('C');
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writer.Write('D');
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writer.Write('F');
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writer.Write(Version);
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var charaFileDataArray = CharaFileData.ToByteArray();
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writer.Write(charaFileDataArray.Length);
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writer.Write(charaFileDataArray);
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}
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public static MareCharaFileHeader? FromBinaryReader(string path, BinaryReader reader)
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{
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var chars = new string(reader.ReadChars(4));
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if (!string.Equals(chars, "MCDF", StringComparison.Ordinal)) throw new InvalidDataException("Not a Mare Chara File");
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MareCharaFileHeader? decoded = null;
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var version = reader.ReadByte();
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if (version == 1)
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{
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var dataLength = reader.ReadInt32();
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decoded = new(version, MareCharaFileData.FromByteArray(reader.ReadBytes(dataLength)))
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{
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FilePath = path,
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};
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}
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return decoded;
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}
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public static void AdvanceReaderToData(BinaryReader reader)
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{
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reader.ReadChars(4);
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var version = reader.ReadByte();
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if (version == 1)
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{
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var length = reader.ReadInt32();
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_ = reader.ReadBytes(length);
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}
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}
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}
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