add weapon sync
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23
MareSynchronos/Interop/Weapon.cs
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23
MareSynchronos/Interop/Weapon.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
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using Penumbra.Interop.Structs;
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namespace MareSynchronos.Interop
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{
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[StructLayout(LayoutKind.Explicit)]
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public unsafe struct Weapon
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{
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[FieldOffset(0xA8)] public WeaponDrawObject* WeaponRenderModel;
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}
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[StructLayout(LayoutKind.Explicit)]
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public unsafe struct WeaponDrawObject
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{
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[FieldOffset(0x00)] public RenderModel* RenderModel;
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}
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}
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