add some failsafes around assignment and application of data

This commit is contained in:
Stanley Dimant
2022-07-24 19:29:50 +02:00
parent db4854cba9
commit 03414c9c94
3 changed files with 40 additions and 10 deletions

View File

@@ -68,8 +68,11 @@ public class CharacterDataFactory
{
var indentation = GetIndentationForInheritanceLevel(inheritanceLevel);
Logger.Verbose(indentation.Item1 + objectKind + resourceType + " [" + string.Join(", ", fileReplacement.GamePaths) + "]");
Logger.Verbose(indentation.Item2 + "=> " + fileReplacement.ResolvedPath);
if (fileReplacement.HasFileReplacement)
{
Logger.Verbose(indentation.Item1 + objectKind + resourceType + " [" + string.Join(", ", fileReplacement.GamePaths) + "]");
Logger.Verbose(indentation.Item2 + "=> " + fileReplacement.ResolvedPath);
}
}
private unsafe void AddReplacementsFromRenderModel(RenderModel* mdl, ObjectKind objectKind, CharacterData cache, int inheritanceLevel = 0)
@@ -89,7 +92,7 @@ public class CharacterDataFactory
Logger.Warn("Could not get model data for " + objectKind);
return;
}
Logger.Verbose("Adding File Replacement for Model " + mdlPath);
//Logger.Verbose("Adding File Replacement for Model " + mdlPath);
FileReplacement mdlFileReplacement = CreateFileReplacement(mdlPath);
DebugPrint(mdlFileReplacement, objectKind, "Model", inheritanceLevel);
@@ -119,7 +122,7 @@ public class CharacterDataFactory
return;
}
Logger.Verbose("Adding File Replacement for Material " + fileName);
//Logger.Verbose("Adding File Replacement for Material " + fileName);
var mtrlPath = fileName.Split("|")[2];
var mtrlFileReplacement = CreateFileReplacement(mtrlPath);
@@ -130,7 +133,15 @@ public class CharacterDataFactory
var mtrlResourceHandle = (MtrlResource*)mtrl->ResourceHandle;
for (var resIdx = 0; resIdx < mtrlResourceHandle->NumTex; resIdx++)
{
var texPath = new Utf8String(mtrlResourceHandle->TexString(resIdx)).ToString();
string? texPath = null;
try
{
texPath = new Utf8String(mtrlResourceHandle->TexString(resIdx)).ToString();
}
catch
{
Logger.Warn("Could not get Texture data for Material " + fileName);
}
if (string.IsNullOrEmpty(texPath)) continue;
@@ -142,7 +153,7 @@ public class CharacterDataFactory
{
if (texPath.IsNullOrEmpty()) return;
Logger.Verbose("Adding File Replacement for Texture " + texPath);
//Logger.Verbose("Adding File Replacement for Texture " + texPath);
var texFileReplacement = CreateFileReplacement(texPath, doNotReverseResolve);
DebugPrint(texFileReplacement, objectKind, "Texture", inheritanceLevel);
@@ -213,8 +224,22 @@ public class CharacterDataFactory
}
AddReplacementSkeleton(((HumanExt*)human)->Human.RaceSexId, objectKind, previousData);
AddReplacementsFromTexture(new Utf8String(((HumanExt*)human)->Decal->FileName()).ToString(), objectKind, previousData, 0, false);
AddReplacementsFromTexture(new Utf8String(((HumanExt*)human)->LegacyBodyDecal->FileName()).ToString(), objectKind, previousData, 0, false);
try
{
AddReplacementsFromTexture(new Utf8String(((HumanExt*)human)->Decal->FileName()).ToString(), objectKind, previousData, 0, false);
}
catch
{
Logger.Warn("Could not get Decal data");
}
try
{
AddReplacementsFromTexture(new Utf8String(((HumanExt*)human)->LegacyBodyDecal->FileName()).ToString(), objectKind, previousData, 0, false);
}
catch
{
Logger.Warn("Could not get Legacy Body Decal Data");
}
}
st.Stop();