Add green-eye features to group list too
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@@ -61,13 +61,25 @@ public class DrawGroupPair : DrawPairBase
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}
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}
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if (_pair.IsOnline && !_pair.IsVisible) presenceText = entryUID + " is online";
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if (_pair.IsOnline && !_pair.IsVisible) presenceText = entryUID + " is online";
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else if (_pair.IsOnline && _pair.IsVisible) presenceText = entryUID + " is visible: " + _pair.PlayerName;
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else if (_pair.IsOnline && _pair.IsVisible) presenceText = entryUID + " is visible: " + _pair.PlayerName + Environment.NewLine + "Click to target this player";
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ImGui.SameLine();
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ImGui.SameLine();
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ImGui.SetCursorPosY(textPosY);
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ImGui.SetCursorPosY(textPosY);
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ImGui.PushFont(UiBuilder.IconFont);
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ImGui.PushFont(UiBuilder.IconFont);
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UiSharedService.ColorText(presenceIcon.ToIconString(), presenceColor);
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UiSharedService.ColorText(presenceIcon.ToIconString(), presenceColor);
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ImGui.PopFont();
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ImGui.PopFont();
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if (_pair.IsVisible)
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{
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if (ImGui.IsItemClicked())
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{
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_mediator.Publish(new TargetPairMessage(_pair));
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}
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if (_pair.LastAppliedDataSize >= 0)
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{
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presenceText += UiSharedService.TooltipSeparator +
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"Loaded Mods Size: " + UiSharedService.ByteToString(_pair.LastAppliedDataSize, true);
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}
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}
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UiSharedService.AttachToolTip(presenceText);
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UiSharedService.AttachToolTip(presenceText);
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if (entryIsOwner)
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if (entryIsOwner)
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